
WELCOME TO THE MAGIC GUIDE!
Using magic spells
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Pointing at the spell book item brings up the magic
menu. From here you can select spells to cast.
This will bring up a screen of all spells available to you within the game. If the picture of a spell is darkened, it means that you do not yet have a high enough level to cast it or you do not have the runes in your inventory to do so. If a spell is lit up on this screen, then it means that you are a high enough level to cast it and you have enough runes in your inventory. |
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To cast the spell just click on the spell picture, and then click on your desired target in the main game window. Some spells can only be cast on hostile monsters, other spells can only be cast on yourself or inventory items, so experiment to see what targets are valid for each spell.
| For more information on a spell move your mouse cursor over the spell. A description of the spell and a list of which are runes are required is shown at the bottom of the window. Each required rune has 2 numbers shown below a picture of it. The 1st number indicates how many of that rune you have, and the 2nd number indicates how many you require. The numbers will be drawn in red for runes which you do not have a sufficient number of to cast the spell. Runes can be obtained in a number of ways. Mages can make their own runes using the runecrafting skill (see the runecrafting guide). Other ways to get runes include buying them in magic shops in towns such as Varrock and Port Sarim or by killing monsters. |
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Rune Types
To cast spells in the game you need the correct runes.
Each of the runes has a different power, and is used for a different category of
spell. Information about each of the runes is shown below:
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Earth rune - One of the 4 elemental runes. Can be replaced by a staff of earth. |
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Air rune - One of the 4 elemental runes. Can be replaced by a staff of air. |
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Water rune - One of the 4 elemental runes. Can be replaced by a staff of water. |
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Fire rune - One of the 4 elemental runes. Can be replaced by a staff of fire. |
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Body rune - Required for curse spells. |
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Mind rune - Required for strike spells. |
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Cosmic rune - Required for amulet enchant spells. |
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Chaos rune - Required for bolt spells. |
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Nature rune - Required for object conversion spells. |
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Death rune - Required for blast spells. |
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Law rune - Required for teleport spells. |
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Soul rune - Required for high level curse spells. |
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Blood rune - Required for high level strike spells. |
Staffs
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If you want to cast many spells against opponents
without clicking repeatedly, then you should use a staff. Staffs have a
"recast" option as one of their combat styles. If you wield a staff and select the combat style menu (the crossed sword icon on the player interface) you will see a book in the bottom left corner. Clicking on that will allow you to chose any of the elemental spells you are able to cast and tie them to your staff. If you then select the "attack with" combat style on your staff you will automatically fight by casting that spell when you enter combat. |
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Notes about magic